[ ] has developed a high-resolution digital
objects. For example, our Stanford Digital Michelangelo Project
efficient creation of accurate 3D models of many physical
and growing. Contemporary 3D digitization technologies allow the
Demand for ways to protect 3D graphical models is significant
interactive 3D graphics content.
technological solutions are designed specifically to protect
including software code, digital images, and audio files. Few
theft and misuse has been addressed for many information types,
The digital rights management problem of protecting data from
(Stanford Digital Michelangelo Project, rendering by Henrik Wann Jensen)
each 2.0 mm in size. The marble veining and reflectance are artificial.
laser-scanned 3D model of the statue containing eight million polygons,
Computer rendering of Michelangelo's David made from a
(Stanford Digital Michelangelo Project; replica manufactured by Gentle
David produced from a laser scan of the original in Florence.
Fifteen-inch-tall physical replica (plastic resin) of Michelangelo's
Protecting 3D Graphics Content
[As published in Communications of the ACM, 48(6):74-84, June 2005,
Protecting 3D Graphics Content - corrected CACM article
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